
Yuri's Punch Walls To Escape script auto-punches, uses dynamite, collects, sells, upgrades and Auto Continues. Luarmor key; movement and FPS extras. on Delta.
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Every wall in Punch Walls To Escape asks for the same thing: hit it, grab what it gives you, sell, upgrade and move on. Yuri wired that whole cycle into six farming toggles, then added roughly twenty extras for movement, graphics and staying connected. The page shows 41 views and 18 copies so far.
Auto Punch keeps swinging at the wall in front of you. Auto Dynamite handles the dynamite side. Auto Collect and Auto Sell pick up the drops and turn them into money. Auto Upgrade reinvests that money. Auto Continue moves you on once a wall is down. The shared Yuri GitHub loader compares the game ID against an internal list, then shows a key window with Linkvertise and Lootlabs routes for a 32-character Luarmor key saved to yuri/savedkey.txt. Extras include WalkSpeed, JumpPower, Gravity, HipHeight, TPWalk, Noclip, Auto Jump, Anti Knockback, Camera Zoom, Fullbright, No Fog, Disable 3D Rendering, Set Max FPS, FPS Boost and Instant Prompt. Six executors are ticked, with the mobile friendly chip set.
Auto Dynamite is listed next to Auto Punch for the explosive side of wall breaking.
Yes for punch walls to escape: finish the hub key check before the menu for this game will open.
Disable 3D Rendering, Set Max FPS and FPS Boost are on the extras list.
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