SarahHenderson's Rap Ability Test autoplay hits notes with humanized timing, skip mines, miss chance and a shadowban-safe warning. No key; WindUI window.
Rap Ability Test 0.22 is a 4-key rhythm battle with daily and weekly leaderboards and Cheddar rewards. SarahHenderson's script plays the chart for you through the same input path the game uses for real key presses, and it keeps your timing a little imperfect on purpose. The page shows 7 views and 4 copies so far.
Autoplay covers Enable Autoplay and Skip mines / damage notes; long notes are held for their full tail. Timing has Press Offset, Release Offset, Press Leeway and Reset Timing. Keys are read from the game's Settings → Controls. Advanced humanizer options include press and release jitter, clamps, Miss Chance and Bad/Good Chance (0–5%), plus a Player Side override for 1v1 lanes. The creator says the default humanizer values are user-tested to pass the game's shadowban — a shadowbanned account cannot earn Cheddar or post leaderboard scores. If you drag a slider under the safe threshold, a Risky setting alert pops up. No key. The readable source pulls WindUI from a GitHub mirror; toggle the menu with Delete. Your executor needs VirtualInputManager and debug upvalues.
No for rap ability test 0 22: the page does not put a key step in front of this script.
Defaults are tuned to keep Cheddar and leaderboard access; risky sliders can shadowban the account.
Yes for rap ability test 0 22: finish the hub key check before the menu for this game will open.
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