Bac0nHck's keyless The Lost Front script has silent aim for players, drones or both, with prediction and hit chance, plus box and tracer ESP for air and ground. Needs hookfunction.
In The Lost Front the thing that usually kills you is a drone you never saw. Bac0nHck's open-source script, the only one here, has two tabs built around that: silent aim that can target players, drones or both, and ESP that draws boxes and tracers on everything in the sky and on the ground.
Silent aim starts enabled with team check, visibility check and movement-and-drop prediction, and hit chance at 100. The target type dropdown offers Players and Drones, Players only or Drones only, and the aim point defaults to Head with UpperTorso, Torso, HumanoidRootPart and Random as alternatives. The FOV circle runs from 20 to 500.
Your executor needs three things. ESP uses the Drawing library and stops with an error if it is missing. Silent aim uses filtergc and hookfunction to find and redirect the projectile module, so without them only the ESP works. It loads the Obsidian UI library and one small text file from Bac0nHck's repo, and sends nothing back.
It needs filtergc and hookfunction. Without them the ESP still runs but your shots will not bend.
Yes. Choose Drones only or Players and Drones in the target dropdown.
The earlier copy unloads first.
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