Destruction Simulator Script (Delta Mobile) – Love Hub: Coins, Levels 13 8 No Key

Destruction Simulator Script (Delta Mobile) – Love Hub: Coins, Levels

Destruction Simulator · Roblox
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No key Mobile friendly Working · Nov 4
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Description

Love Hub is a Destruction Simulator script you can run in Delta on Android, iOS or PC. It includes generate coins, generate level, speed boost and more. It is a small v2.2 menu with four buttons. Created by Haxker_666666. No key.

Key Features

  • Generate Coins
  • Generate Level
  • Speed boost (50)
  • Jump boost (100)

Love Hub is about as short as a Destruction Simulator script gets: one small window, four buttons, and no tabs to dig through. Haxker_666666 aims it at the two things the game makes you grind for, coins and levels, and adds a couple of movement boosts on top.

Generate Coins calls the game’s generateBoost remote and asks for 9,999,999 coins in one go. Generate Level uses the same remote and requests 10 levels per press. Either way the server decides whether to honor the request, so check your counters after the first tap. If a button fails, the console shows “Failed to fire generateBoost”.

The other two are toggles. Speed sets your walk speed to 50 (16 when off) and Jump sets jump power to 100 (back to 50 when off). The button text flips between “Speed: 50” and “Speed: OFF” so you can see the state at a glance. The X in the corner closes the window.

How to load Love Hub

Copy the code box on this page. It’s the complete script (the comments are in Thai), with no loadstring, no key and no outside links. Join Destruction Simulator, paste it into Delta’s editor and execute. The window survives respawns because it’s built with ResetOnSpawn off. Delta is the primary pick, though the Tested With row also shows Fluxus, Codex and Arceus X, plus desktop executors.

Destruction Simulator FAQ

Is this the only script for the game here? For now, yes. Love Hub is the single Destruction Simulator listing.

Why is my game lagging? The developer warns that the explosions use heavy physics, and weaker devices can stutter. That’s the game, not the script.

Will the speed stay after I die? The boost is applied once to your current character, so tap the toggle off and on again after a respawn.

Demolition tip: press Generate Coins once and confirm the balance before spamming it. If the server accepted the request, go spend it on the rocket launchers and bombs. If it didn’t, the level button and the movement toggles are still worth keeping.

Tested With
DeltaCodexArceus XFluxusPC executors
Script CodeLove Hub (Haxker_666666)
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

-- 1. สร้าง ScreenGui หลัก
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "LoveHubGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui

-- 2. สร้างกรอบหน้าต่าง (Frame)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 250, 0, 245)
frame.Position = UDim2.new(0.5, -125, 0.5, -122)
frame.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
frame.BorderSizePixel = 0
frame.Parent = screenGui

-- 3. แถบหัวข้อ Hub (ใช้สำหรับกดคลิกค้างเพื่อลาก)
local titleBar = Instance.new("TextLabel")
titleBar.Size = UDim2.new(1, 0, 0, 35)
titleBar.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
titleBar.TextColor3 = Color3.fromRGB(255, 255, 255)
titleBar.Text = "Love Hub"
titleBar.Font = Enum.Font.SourceSansBold
titleBar.TextSize = 18
titleBar.Parent = frame

-- ระบบลากหน้าต่าง (Dragging)
local dragging
local dragInput
local dragStart
local startPos

titleBar.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        dragging = true
        dragStart = input.Position
        startPos = frame.Position
        
        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging = false
            end
        end)
    end
end)

titleBar.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
        dragInput = input
    end
end)

UserInputService.InputChanged:Connect(function(input)
    if input == dragInput and dragging then
        local delta = input.Position - dragStart
        frame.Position = UDim2.new(
            startPos.X.Scale, 
            startPos.X.Offset + delta.X, 
            startPos.Y.Scale, 
            startPos.Y.Offset + delta.Y
        )
    end
end)

-- ปุ่มปิด (X)
local closeBtn = Instance.new("TextButton")
closeBtn.Size = UDim2.new(0, 35, 0, 35)
closeBtn.Position = UDim2.new(1, -35, 0, 0)
closeBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
closeBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
closeBtn.Text = "X"
closeBtn.Font = Enum.Font.SourceSansBold
closeBtn.TextSize = 16
closeBtn.Parent = titleBar
closeBtn.Activated:Connect(function()
    screenGui:Destroy()
end)

-- 4. ปุ่ม Generate Coins[cite: 1]
local coinBtn = Instance.new("TextButton")
coinBtn.Size = UDim2.new(0.9, 0, 0, 40)
coinBtn.Position = UDim2.new(0.05, 0, 0, 45)
coinBtn.BackgroundColor3 = Color3.fromRGB(120, 120, 120)
coinBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
coinBtn.Text = "Generate Coins"
coinBtn.Font = Enum.Font.SourceSansBold
coinBtn.TextSize = 16
coinBtn.Parent = frame

coinBtn.Activated:Connect(function()
    local success, err = pcall(function()
        ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("generateBoost"):FireServer("Coins", 0, 9999999)
    end)
    if not success then
        warn("Failed to fire generateBoost (Coins):", err)
    end
end)

-- 5. ปุ่ม Max Level[cite: 1]
local levelBtn = Instance.new("TextButton")
levelBtn.Size = UDim2.new(0.9, 0, 0, 40)
levelBtn.Position = UDim2.new(0.05, 0, 0, 95)
levelBtn.BackgroundColor3 = Color3.fromRGB(120, 120, 120)
levelBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
levelBtn.Text = " Generate Level"
levelBtn.Font = Enum.Font.SourceSansBold
levelBtn.TextSize = 16
levelBtn.Parent = frame

levelBtn.Activated:Connect(function()
    local success, err = pcall(function()
        ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("generateBoost"):FireServer("Levels", 0, 10)
    end)
    if not success then
        warn("Failed to fire generateBoost (Levels):", err)
    end
end)

-- 6. ปุ่ม Speed (ความเร็ว 50)[cite: 1]
local speedState = false
local speedBtn = Instance.new("TextButton")
speedBtn.Size = UDim2.new(0.9, 0, 0, 40)
speedBtn.Position = UDim2.new(0.05, 0, 0, 145)
speedBtn.BackgroundColor3 = Color3.fromRGB(120, 120, 120)
speedBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
speedBtn.Text = "Speed: OFF"
speedBtn.Font = Enum.Font.SourceSansBold
speedBtn.TextSize = 16
speedBtn.Parent = frame

speedBtn.Activated:Connect(function()
    speedState = not speedState
    speedBtn.Text = speedState and "Speed: 50" or "Speed: OFF"
    
    local character = player.Character
    if character then
        local humanoid = character:FindFirstChildOfClass("Humanoid")
        if humanoid then
            humanoid.WalkSpeed = speedState and 50 or 16
        end
    end
end)

-- 7. ปุ่ม Jump (พลังกระโดด 100)[cite: 1]
local jumpState = false
local jumpBtn = Instance.new("TextButton")
jumpBtn.Size = UDim2.new(0.9, 0, 0, 40)
jumpBtn.Position = UDim2.new(0.05, 0, 0, 195)
jumpBtn.BackgroundColor3 = Color3.fromRGB(120, 120, 120)
jumpBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
jumpBtn.Text = "Jump: OFF"
jumpBtn.Font = Enum.Font.SourceSansBold
jumpBtn.TextSize = 16
jumpBtn.Parent = frame

jumpBtn.Activated:Connect(function()
    jumpState = not jumpState
    jumpBtn.Text = jumpState and "Jump: 100" or "Jump: OFF"
    
    local character = player.Character
    if character then
        local humanoid = character:FindFirstChildOfClass("Humanoid")
        if humanoid then
            humanoid.UseJumpPower = true
            humanoid.JumpPower = jumpState and 100 or 50
        end
    end
end)
Game pageDestruction Simulator · 1 script on this siteRoblox ›

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